![]() There isn't an issue with graphics optimization or UE3 or other "hopeless" things, it's how they coded to look up strings in local. In fact even without local64.dat, chat is being displayed (and character names)īut without the local64.dat the game runs like a NORMAL GAME on 64 bit, even in combat easily over 60 FPS with max graphics on decent computer. The bot was complete of quest mode, daily mode, arena, mobs farming, atuorelog, multiclient, class skill config (to update). ![]() It includes game data and source code for bot building. ![]() Im not using it anymore due to updates (can provide a small tutorial for updates). CTRL + X gives a slight fps boost from lack of displaying UI, but it still looks up the text with this un-optimized way NCsoft did, and causes massive lag. Selling bot project (source code) for blade & soul english eu/na. Please don't talk without even trying what I said or knowing. The processor is always loaded by 10-15%, just like the old GTS 450 video card, at the lowest settings, it is always loaded only at 40-50%, the FPS is kept at 20-25 and for some reason does not want to grow. It is generally impossible to play in dungeons for 12 people. So, on an old computer with Phenom, my FPS always drops to an eerie 2-3 frames on SSP. One new i5 10th gen, another old Phenom 圆, 3.9Ghz. There is no optimization at all in this game. Why delete something? Just press the combination (Ctrl + X) in the game 2 times and the entire interface will disappear from the screen and immediately FPS starts to grow to the skies! Is the display text on the screen so demanding?
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